tag:blogger.com,1999:blog-8851951522759372192.post2379368275797898357..comments2023-03-25T04:12:54.159-06:00Comments on Musings from the Dungeon: What I want from magicUnknownnoreply@blogger.comBlogger3125tag:blogger.com,1999:blog-8851951522759372192.post-37041549923928000062012-01-03T21:33:11.197-07:002012-01-03T21:33:11.197-07:00Chris--I like the idea of spells being unique to a...Chris--I like the idea of spells being unique to an individual. It's something that they worked on to create, sort of like a talisman. <br /><br />I think one of my favorite magic systems is that of Barbarians of Lemuria, which basically consists of the magic user saying "I'm going to try and to xyz", and the GM saying "Ok, that's a difficulty level of abc", then the player trying to roll the right numbers.John Johnsonhttps://www.blogger.com/profile/15768771014487413321noreply@blogger.comtag:blogger.com,1999:blog-8851951522759372192.post-74933896734478283302012-01-03T09:42:41.950-07:002012-01-03T09:42:41.950-07:00TSR's Conan game has a sorcery system that fit...TSR's Conan game has a sorcery system that fits much of this. <br /><br />Spells are unique to the individual and their creation involves travelling to distant lands looking for arcane material and knowledge. Plus it's highly dangerous, you gain points in an Obsession trait as you acquire magical talent.Chris Kutalikhttps://www.blogger.com/profile/01414743509426875792noreply@blogger.comtag:blogger.com,1999:blog-8851951522759372192.post-69721086631051099312012-01-03T09:16:50.631-07:002012-01-03T09:16:50.631-07:00I agree. That's more or less the direction I t...I agree. That's more or less the direction I take with magic; or at least the direction I want to take.Simon Forsterhttps://www.blogger.com/profile/01243845335993440168noreply@blogger.com